SSC Basketball League Rules
Updated
– August 11, 2007
SSC LEAGUE RULES
GENERAL PLAYING GUIDELINES
Layout of the Game:
- Before the Game: Teams meet and all players shake hands before
the game
- At the Half: Team captains meet with one another to discuss the
game. Any issues should be brought up respectfully
- End of the Game: All players shake hands and team captains meet
up to discuss any issues with the game
Team jerseys: The SSC does not provide 'pinnies'. All players must bring both white and dark
shirts to each game. The captains can decide prior to the
game which team will wear which color. Teams may also pick their own color to wear
in the games. Players who do not have shirts to match the majority of the team may be asked not to play by the GC or the opposing captain.
One basket is worth 2 points. There will be no 3-point shots scored
(this is because some older schools don't have a three-point line).
Player
substitutions may be made when play has stopped. (i.e.
the ball has gone out of bounds or a foul or violation has been
committed). When making a substitution players must return to their bench.
- You can sub on the fly.
- When subbing players must enter
using the same area where the other player exits.
Checking the Ball: Players are to 'check' the ball on a turnover, when in the team's defensive
half. When going from defense to offence, checking is not required.
You should also check after a foul or ball out of bounds.
Shooting and Fouls: If a defensive player fouls
an offensive player while a shot is being taken and the basket goes
in, the basket counts. If an offensive player fouls a defensive
player during a shot and the basket goes in, the basket does not
count.
FOULS AND VIOLATIONS
Players are
expected to know basic basketball rules and call their own fouls.
Do not wait for the GC or your opponent to call it. If you are not
calling your own fouls expect the GC to step in and start making
calls and to receive low sportsmanship ratings from the GC and your
opponent.
Multiple Offense Rule: The GC may eliminate any player
from a game, match or competition that they feel is continually
abusing the rules and the spirit of the game. An example would
be a basketball player who fouls opponents several times in a game.
If players are not following the rules, the GC will take the following
action:
- Warning – GC can determine how
long they would like a player to sit out.
o
Penalty
– The GC can give the player a penalty where they must sit out of
the action and their team is short handed. Basketball =
5 minutes of playing time.
- Ejection – The GC may choose
to eject a player from a game or match. Once a player has been
ejected they must leave the gymnasium/field immediately.
As these penalties
can be a result of minor incidents, further action will not necessarily be taken by the SSC. The SSC reserves the right to review each situation
on a case-by-case basis and if further action
is warranted, it will be taken.
Fouls: All fouls result in loss of possession
Player fouled while shooting: When a player is fouled while shooting
the ball, two resulting scenarios can take place.
- Ball goes IN on shot: When a player is fouled while
shooting the ball and they make the shot, the basket will count
and the shooting team will retain possession of the ball. They
will get the ball at half-court on the sideline.
- Ball MISSES on shot: When a player is fouled while
shooting the ball and they miss the shot, the player will go to
the free-throw line and shoot 1 shot worth 2 points if made.
This foul shot will be taken “Technical Free Throw” style (no
rebounding, the ball is not live off of a miss). The shooting
team will retain possession after the free-throw and get the ball
at half-court on the sideline.
Multiple fouls during 1 possession:
A player who commits multiple fouls during one trip down the floor
(a possession), will serve a 2 minute minor penalty on their bench.
The offender’s team is NOT short handed during this situation unless
they do not have a player to substitute for the offender.
Personal Fouls:
These are in general violations of the non-contact principle and
include: holding, pushing, reaching in, tripping, charging, physical
impediment of the progress of an opponent (moving pick, moving block).
Technical Fouls:
These are infractions of the administrative rules that do not include
the above:
- Use of profanity (this includes
a team’s fans or players on the bench), baiting or intimidating
an opponent or the GC (this includes the team’s fans or players
on the bench),
- Questioning a call made by the
GC or your opponent (this includes the team’s fans or players
on the bench),
- Hand-blocking (waving your hands
in front of your opponent’s face to obscure his/her vision),
- Improper substitutions (a player
coming off the bench touches the ball before the person he/she
is replacing is off the court)
- Faking being fouled,
- Intentionally or flagrantly
contacting an opponent when the ball is dead.
- Players can not intentionally
kick the ball with any part of their leg (THE KEYWORD HERE IS
INTENTIONALLY!!!!)
- Players can not strike the ball
with a fist (the ball must be passed with an open hand)
- PLEASE NOTE: Depending on the severity of a technical foul,
captains should be prepared to sit out their player who committed
the foul AND/OR expect the GC to do the same or even eject a player
from the game.
Violations: All violations result in loss of
possession
- Traveling (i.e. holding ball
and walking).
- Over and Back: Once an offensive player has crossed half-court completely
with the ball (two feet are over the half-court line), the ball
can not be passed back into the back-court.
- Double dribbling (i.e. dribbling
the ball, stopping, and then dribbling again).
- You may pivot on one foot while
holding the ball. As soon as you lift your pivot foot up, and
you have not passed the ball or started dribbling that is double-dribbling
or traveling.
- The “3 in the key” rule applies
and must be honored. Our players have voted to have a 3-5 second
range before it gets called.
- Please note: The '3 in the key' rule is in effect for the entire
time the offense has the ball. The rule simply states than no
offensive player (with or without the ball) may remain in the
key area (large rectangle in front of the basket) for more than
3 seconds. Any part of the offensive player in the key (one,
booth feet or just a heel) is considered 'in the key'. The count
restarts each time a shot is attempted. Situations occur when
an offensive player is in the key attempting to score but keeps
missing and getting their own rebound. Each time they attempt
a shot, the count restarts. A player attempting to score, missing
and rebounding their own shot could
be in the key for an extended period of time, so long as they
attempt that shot within 3 seconds.
- If a player fouls or commits
a violation (especially for a second time) and does not call themselves,
it is OK for the fouled or violated team or player to (politely)
inform them of the foul – some players may not realize they are
committing a foul
CALLING FOULS AND INFRACTIONS
- Players in possession of the
ball (on offence) will be responsible for calling fouls (reaching
in, blocking, shooting fouls) on the defending team.
- Players on defense are responsible
for calling infractions (traveling, over/back, lane violations)
and offensive fouls (charging, illegal picks)
- GC’s will step in to make calls
when players are not. Players are encouraged to call their own
fouls.
DIVISION/LEVEL SPECIFIC RULES
REC DIVISION:
- In the recreational league,
a back-court press is not allowed after a basket. Defenders
may not pick up a player until they have crossed the half court
line after a basket.
- Defenders cannot put pass pressure
on the offensive player throwing the ball in after a basket. *****This
rule does not apply to turnovers where the offensive team will
take possession in their defensive/backcourt end. *******
INTERMEDIATE AND REC PLUS DIVISION:
- Back court press is allowed
GENERAL RULES (All Divisions/Levels)
SPORTSMANSHIP
| ZERO TOLERANCE POLICY |
| Games
Coordinators are required by the SSC to ask players to leave
the gym if they are involved with any of the following acts:
• Challenging
the GC by Questioning Calls or their ability to call a good
game.
• Swearing
directly at another player or the GC
• Intentionally
pushing, shoving or making physical contact with another player
or the
GC
• Making
comments to instigate an altercation with another player or
the GC
Any player
disrespecting the GC will be suspended. Players, please control
your actions by showing others respect. |
Challenging
the Games Coordinator:
- The GC's monitor the games with
the objective of making them safe and fun. They are not trained referees -
they are sports enthusiasts who
are familiar with the SSC Rulebook.
ALL PLAYERS ARE RESPONSIBLE FOR THEIR OWN ACTIONS BY PLAYING WITH
FAIRNESS AND CALLING THEMSELVES ON THEIR OWN FOULS.
PLAYERS MUST TREAT EACH OTHER AND THE GC WITH RESPECT. The GCs
will step-in when they feel players are not following these
guidelines.
- If a player is ejected from
a game due to unsportsmanlike play, they must leave the gym immediately.
If they are suspended by the SSC for additional games, they may
not watch the game from inside the gym.
If you see any
unsportsmanlike behavior from a team-mate the following will occur:
- Remove your team-mate for 5
minutes
- If behavior hasn’t improved
after the 5 minutes, remove from game
- GC is obligated to step in and
handle the situation accordingly
We ask that
you refer to the GC by their first name - do not call them "ref".
Calling them “ref” could result in a loss of spirit points.
Reading the Rules and Understanding Sportsmanship
The SSC will
hold in-person meetings for basketball players prior to the season start. Each
team must send at least one player from their team to this meeting.
If your team does not send a player, you will default your first game 10-0 and receive 0
sportsmanship points. You will not be charged the default fee if
your team shows up. A friendly game will be played. Players can represent more than one team
at the meeting.
Sportsmanship
Ratings and Standings
Rating Sportsmanship:
Each team will be given 3 sportsmanship ratings per game, one rating
from the opponent and two ratings from the GC. The best rating you
can receive per game is +3, the worst is –3. The rating judges
Spirit of the Game as well as Accountability for calling your own
Infractions and Penalties. The GC will rate each of these areas
as separate scores while the opponent will rate them together.
The ratings work as follows:
“Accountability”
Rating:
This rating is based solely on how you felt your opponent took
responsibility for calling their own fouls. A team that does well
on Accountability either: committed few or no fouls so it was not
an issue, or committed several fouls and made a genuine attempt
to call most of them.
“Spirit of
the Game” Rating:
This rating is based solely on how Fun your opponent was. A high
rating would be for a team that appeared to put winning second and
fun first, encouraged themselves or their opponent in a positive
way.
Rating |
Explanation |
| (+1) |
The
team was a lot of fun and made a genuine attempt to call their
fouls. |
| (0) |
This
team was OK. There are two scenarios: (1) they were average
in both Fun and Accountability; (2) They were strong in one
area but weak in the other area. |
| (-1) |
This
team was not fun (too intense or aggressive) and generally
did not follow the rules and call their own infractions/penalties. |
The Sportsmanship
Ratings that you receive from the GC and your opponent will affect
your ratings and status in the league:
- In any game, should you receive
a -1 rating from BOTH the GC and your opponent, your team will
automatically lose 1 point in the standings.
- If the above happens a second
time, you will lose another point in the standings AND automatically
default/forfeit your next game. Your team will not be allowed
to play and we will find a replacement team for your opponent.
- If it happens a third time,
your team will be ejected from the league. There are no refunds
for teams who are ejected from the league.
At any time
the SSC may penalize or suspend a team or player for unsporting
actions regardless of the ratings given by your opponents or the
GC.
The Sportsmanship
Rating systems affect on the League Standings:
- REC Divisions: Sportsmanship
ratings will be combined with the game result for total points
in the standings. The sportsmanship ratings you receive from the
GC and your opponent will be added to the points your team was
awarded for the win, tie or loss.
Team 1 Wins the Game = 2 Points
Full Spirit from their opponents and GC
= 3 points
Total = 5 points
Team 2 Loses the Game = 0 Points
Full Spirit from their opponents and
GC = 3 points
Total = 3 Points
Team 3 Wins the Game = 2 Points
GC and Opponents award a 0, -1, and
-1 = -2 Points
Team will further lose another point
for receiving two -1’s
Total = -1 Points
- ALL Other Divisions: A team's
ranking in the standings is determined first by the number of
games you have won, tied or lost. A team gets 2 points for a win,
1 for a tie and 0 for a loss. Tiebreakers will be determined by
sportsmanship ratings then point’s differential. For full sportsmanship
policy, click
here
Lady Bing
Sportsmanship Award:
Each season one team will be presented with the Lady Bing Sportsmanship
Award. This will be a team who was nominated for EXCEPTIONAL sportsmanship
by their peers. The team will be given a few fun things for being
such a great team to play! Would you like to nominate a team? Click here.
Reporting
Sportsmanship Concerns:
- If during the game you have
an unresolved concern with the other team, address the issue respectfully
with the GC
- If at the end of the game you
are required to make known any unresolved issues or concerns regarding
the game with the opponent’s captain and the GC. At this time
you must give the other team a spirit rating for the game.
- If rate your opponent a ‘-1’,
you are required to submit a formal complaint online by 5
PM the
day. Click
here. If you choose not to submit a report, the rating will
be changed to a ‘0’.
The following
is an outline of how the SSC handles complaints:
The captain
of the team who was issued the complaint will receive feedback from
the SSC based on comments from the GC and/or the opponent. This
will be kept on file to compare any future complaints against the
same team or player. At the SSC's sole
discretion, the player or team may receive a warning, suspension,
or removal from the league.
Teams who have
been issued a complaint are always welcome to provide their own
feedback on the game in relation to the GC or their opponent.
No refunds are issued to players
or teams that have been ejected from the league.
GAME FORMAT
THE GYMS
The SSC rents
gym time from the City of Calgary, Parks and Rec
and some private facilities. Weekday rental times/game times can start
anytime between 6:30-10:30pm.
ALL PLAYERS
ARE EXPECTED TO TREAT EACH FACILITY WITH RESPECT. THE CLUB RENTS
THESE FACILITIES WHICH MEANS THE FACILITY MAY REVOKE OUR RENTAL
PRIVILEDGES AT ANY TIME. Any player or team who causes The Club
to get a complaint may be removed from the league.
The SSC provides
one high quality Wilson game ball at each gym. This ball will be left at the
schools in a box marked "Property of SSC". If a SSC GC is
not present, the caretaker can assist you in finding the ball and storing
it after the last game.
GAME TIMES
Please arrive
at the time suggested on your schedule, usually 15 minutes prior
to the scheduled game time. This will allow some warm-up time
so the games can start on time.
- Games consist of two 24-minute
halves, with a 2-minute half time. The captains and GC should
use this half time to discuss any sportsmanship issues in the
game. The conversation should be open and two-way with the
captains making a commitment to each other to keep a great game
staying great or to improve their teams play to make it more fun
for the rest of the game. The GC should mediate this conversation
and provide feedback for both teams.
- In regular season games, ties
are allowed - no overtime or shoot-outs.
- Scores and time keeping are
usually managed by the SSC Games Coordinator who
will be present to monitor most games. If there is no GC
present, captains are responsible for these duties.
- Should a playoff game be tied
at the end of regulation time, a 5-minute OT period will be played
to determine a winner. If the game is still tied at the end
of the 5 minutes, there will be a jump ball and play will continue
until the next basket is scored.
GAMES COORDINATORS
Games Coordinators
(GCs) are SSC employees. Their main role is to set-up the facility so it is ready for game time, keep score and keep
the time. They are not trained referees. They are there to encourage sportsmanlike
play and to help to keep the games running smoothly. If players are not calling their own fouls
the GC reserves the right to step in and call these fouls.
In some cases
a GC may not be present to monitor the game. In this case the team captains
are responsible to keeping time, keeping score and making sure that
their own players are playing within the guidelines of the SSC.
WAIVER
All players
must sign a waiver before playing in our leagues. This can
be filled out online or copies can be requested from the club.
All subs must also sign waivers. Captains are responsible
to ensure that this is done.
The waiver covers
liability and sportsmanship.
Refunds are
generally not issued for players who sustain an injury and are unable
to continue play in the league.
ROSTERS
A full team
is five players. Two players must be female.
Minimum of FOUR
players needed to start and continue a game. One must be female.
Zero females will be recorded as an automatic default but the SSC
recommends still playing for fun!
Rosters: Complete and accurate team
rosters must be submitted for each team. You can have as many players on your roster as you want to, your decision should be based on player commitment. The SSC recommends
between 9-12 players.
SUBS and DEFAULTS
The SSC feels
that defaults should be prevented whenever possible. Teams pay to PLAY! So what are the rules for
bringing in subs?
- A team may bring in subs that
are not listed on the roster. Subs at any time must not have,
or play at, a higher skill level than the player(s) they are replacing.
- If you are playing in a league
where games may be played before yours, you may only borrow players
from the previous games to prevent your team from defaulting.
You can not add players from a previous game if it increases the
number of players on the roster beyond a minimum full roster which
is 5 players including 2 females.
- Teams may bring in subs for
playoff games but these players must have played during the regular
season with the team. There is one exception to this rule: Your
team is going to default due a lack of players. In this case,
only, new players will be allowed to play but teams may only field
a minimum full roster (see above).
- It is each team’s responsibility
to NOT bring in ‘ringers’ – respect your opponent and the league
by making it a fair game!
A sub-list can
be requested from the office or you can recruit subs on the player
forum. If you recruit a sub, it is your responsibility to ensure
they are ready to play (know the rules and have submitted a waiver).
DEFAULTS
- All teams are to be ready to
play at the time listed on the schedule (varies gym to gym)
- At game time any teams not meeting
the minimum player requirements will default the game.
Minimum player
requirements (to avoid a default) for all SSC leagues:
- At least 1 female and 3 other
players (4 total players)
- Default scores are recorded
as 0-40 and -3 for sportsmanship.
The $50 default will be owed each night a team defaults. Teams
must provide the fee before being allowed to play their next games. If a team
defaults on a second night, their status in the league will be
under review. The team defaulted against will receive a
$50 refund onto the credit card used to register
the team.
REPORTING RESULTS
When a GC is
present to monitor the games, the captain will report a sportsmanship
rating and confirmation of the score will occur with the GC.
If no GC is
present at the game, players must keep time and score during the game. Captains
should confirm the score often during a game, after each goal, at
half time and at the end of the game. Any discrepancies must be dealt with
at the game so that the captains report the same score to the SSC
the following day by noon. This can be done by phone or online by clicking on Basketball and then
GAME REPORTS. Teams also report their sportsmanship for their
opponent at this time.