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SSC SLO-PITCH LEAGUE RULES
Table of Contents
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Click
Here for a printable PDF rulebook |
| 1.
RECENT REVISIONS & UPDATES |
Recent Changes
April 3, 2009
- Rosters and Subs (Section 7): Clarified sub policies for playoffs.
- Facilities (Section 8): Clarified rules regarding treatment of facilities including alcohol consumption and ejection policy.
- Playoffs (Section 12): Updated sportsmanship guidelines.
February 4, 2009
- Defaults (section 5): Added a policy regarding what happens if a team does not pay their default fee before their next game.
- Facilities (section 8): Added an important policy for players or teams who cause the SSC to receive a complaint regarding inappropriate conduct at a field.
- Bunting: Updated the bunting rule. If the two teams agree that the batter did not make an attempt at a full swing, it would be considered a strike.
- Foul Balls: Added a rule that allows the base runners to tag-up on a foul ball unless it is the third strike.
May 14, 2008
- Legal Bats (section 9): The official NSA illegal bat list has now been posted on their site. SSC players cannot use these bats in game play.
- Rosters (section 7): Clarified minimum number of players for Recreational divisions.
April 14, 2008
- Out of Play: Clarified how this provision affects the hitter and the fielder. See sections on hitting and defence.
- Home Run Rule: Has been redefined. Line drives and ground balls going between fielders are not considered to be home runs. Players will use four white cones to mark the ‘home run line’ at the start of each game.
- Batting Rotation: Significant changes – read carefully. If extra males are at the game they do not need to sub for each other in the batting order, previously resulting in less at bats for some male players.
- Pitching Mound: Clarification on the distance from home plate. Must be at least 50’ from home plate.
- Scoring on a non-forced play: Added a rule stating that a run will count on two outs if the third out is not a forced play.
- Safety Base: Clarified that it needs to be placed 6” from the 1st base and how the safety base factors into base running.
- Game Balls (section 9): Only .44 and .47 core balls are allowed in the games.
- Field Markers: Each team will receive four white cones that will enable a Home Run Line to be marked in the outfield, as well as the Respect Line and the Foul Lines.
- Home Base Line: Clarified where to mark this line in the shale, and that the runner’s foot must be on the ground past the line before the throw is caught in order to be safe.
- Foul Balls: Clarified how to determine if a hit is fair or foul.
- Overthrow Rule: Clarified that all runners advance one base past the next base they were headed towards.
- Rover and Respect Line: The rover must also stay behind the respect line – he/she cannot pinch in or become a 5th infielder.
- Infield Fly Rule: Clarified that the entire shale surface is the ‘infield’ and that the fielder does not have to make an attempt on the ball.
- Double Plays at 1st Base: Please read this rule in the Defence and Fielding section.
- Foul Tips Caught by the Catcher: Changed the height from 8’ to simply ‘above the height of the batter’ when deciding if a tipped ball caught by the batter is an out.
- Slo-Pitch Etiquette: A new section has been added to the end of the rulebook that outlines important tips for having a sportsmanlike game.
- Throw to 1st Base: If the 1st baseman has a foot on the orange safety base when the throw arrives then the runner will be declared safe.
The SSC encourages
a fun-first, winning-second attitude in all leagues. All players
are expected to abide by the SSC sportsmanship policies, any player
or team who does not will be subject to suspensions or league expulsion.
| ZERO TOLERANCE POLICY |
| In
order to promote a safe and sportsmanlike environment for
its players, the SSC has clarified its stance on unsportsmanlike
behaviour. All players must understand the expectations
for playing in SSC leagues. Team Captains are required by
the SSC to ask players to leave the field if they are involved
with any of the following acts:
• Swearing
directly at another player or the Coordinator.
• Intentionally
pushing, shoving or making physical contact with another
player.
• Making
comments to instigate an altercation with another player.
In addition
to being dismissed from the game, a one week suspension
(or more) may be assigned by the SSC to the involved player
or team. |
SPORTSMANSHIP RATINGS
In order to encourage sportsmanlike play, each team must
choose and report a rating for their opponent directly after the
game.
- The sportsmanship rating for
your opponent gets reported when the Team Captain submits the
game results online.
- If a team captain does not report
their score by 5:00pm the following day, their team will receive a 0 sportsmanship rating
(unless their opponent has given them a -1) and the score will
be processed as their opponent reported it.
- For a description of how to
rate your opponent, see below.
| Rating |
Explanation |
| (+1) |
The team was a lot of fun and made a genuine attempt to call their fouls. |
| (0) |
The team was OK. There are two scenarios: (1) they were average in both Fun
and Accountability; (2) They were strong in one area but
weak in the other area. |
| (-1) |
The team was not fun (too intense or aggressive) and generally did not follow
the rules and call their own infractions/penalties. |
The rating should
combine “accountability” and “spirit of the game”. Accountability
is based on how you felt your opponent took responsibility for calling
their own fouls. A team that does well on Accountability either:
committed few or no fouls so it was not an issue, or committed several
fouls but made a genuine attempt to call most of them. Spirit is
based on how fun your opponent was. A high rating would be for a
team that appeared to have a fun-first, winning second attitude
and encouraged themselves and/or their opponent in a positive way.
REPORTING SPORTSMANSHIP CONCERNS
- If during the game you have
a concern with the other team, address the issue respectfully
with the team captain at the appropriate time (during play on
the sidelines or at halftime).
- If at the end of the game you
do not feel that the issue has been resolved, report the details
of the issue to the SSC by 5:00pm the next day by using the online complaint form - Click
here.
- If you give a -1 and do not support
the rating with a complaint form by 5:00pm the next day, SSC staff cannot
properly act on the issue and the rating will be changed to a
zero.
For full details
on the following topics, follow the links below:
- All players must sign a waiver
every season before playing their first game. The waiver
can only be completed online.
- Any player that subs in (even
if only for one game) must fill out a waiver prior to playing.
Captains are responsible to ensure that this is done.
- The waiver outlines the SSC’s
liability and sportsmanship policies.
| 4.
WEATHER POLICY FOR OUTDOOR SPORTS |
The SSC
office is not open on weekends so all Saturday and Sunday games are subject to
the rain or shine policy!
Weeknight games
are played in most weather conditions and are rarely cancelled.
In the event that the SSC deems the fields unplayable, the weather
update bulletin on the SSC website will be updated no later than
5:00pm on game day. If games are cancelled, they will be
re-scheduled. If the weather bulletin states that the games are
“on”, the rain or shine policy will apply.
RAIN OR SHINE POLICY
- Teams must report to their field
regardless of weather conditions, or be subject to default rules.
- If it is raining or snowing
at game time, the SSC requires teams to wait it out for at least
20 minutes before deciding to call the game.
- If poor weather
or slippery field conditions are still a factor after 20 minutes,
you must discuss rescheduling options with your opponent prior
to leaving the field.
- The SSC will help
with rescheduling but the teams must provide two potential dates
that both teams can play on. Dates must be on a day other than
your regular league night and must be minimum of one week prior
to the start of playoffs.
- On nights with poor weather,
when games have not been cancelled by the SSC, if less than half
the teams in a division play their games then the SSC will automatically
reschedule all games from that night via a double-header or a
season extension. For games that were played, where both teams
want their score to count, they will not need to re-play that
game.
- If there are multiple rainouts
in one season, the SSC may be required to shorten the season.
- The SSC may not always be able
to reschedule the games (due to field availability and amount
of notice time) so teams cancel at their own risk.
For complete
details on the weather policy, please click
here.
SLO-PITCH SPECIFIC WEATHER GUIDELINES
- If poor weather causes the game
to be stopped before five innings are completed, the teams must
wait at least 20 minutes for the weather to pass. If less than
five innings have been completed, the game will be rescheduled
and replayed at a later date.
- After five innings are completed,
the game is eligible for a win or a loss in the standings. If
after five innings of play, the conditions become unplayable,
the two captains can meet and decide to:
- Call the game and
the score will stand as is (from the final complete inning).
The team leading after the last full inning records
a victory. If the score is tied when the game is called, a tie
is awarded.
- Play out the inning
to completion and then call the game.
- Wait out the rain
for up to 20 min. and then the team that is losing can choose
to have both teams play out the inning to complete the game.
It can be very difficult to reschedule games. Don't call
games without good reason. Be prepared to play through ome
poor weather!
- All teams are to be at the facility 15 minutes prior to their scheduled game time.
- At game time any teams not meeting the minimum player requirements will default the game.
- Defaults are recorded as 20-0 with a sportsmanship rating of -1 for the defaulting team.
- The default fine is $50.
- Teams must provide the fee before their next game.
- If a team fails to pay on time their next game will be played, but will be recorded as a loss to them with a score equal to the default score. The actual score of the match will be applied to their opponent; they will not be awarded a default win. The score of this match will not be changed once the team pays their default fee.
- Teams defaulted against will be refunded $50 to the credit card that was used to register the team.
- If a team defaults on a second night, their status in the league will be under review.
- Singles players are not charged a default fee if their team defaults. If a singles team is defaulted against, they will receive a gift certificate to the Season Ending Party.
- Schedules are posted online 48 hours prior to the first game.
- If the schedules are not posted you may assume the schedule has not been
completed. Please do not contact the SSC regarding your schedule
until after it has been posted.
- Games can be played anytime between 6:00pm-11:00pm on weeknights and
8:30am-11:00pm on weekends.
- Singles team names are assigned by the SSC office staff. All individuals’
names will appear on the schedule with their team name.
- When registering a full team, there is no maximum limit to the number of
players that you can have on the roster.
- A full team on the
field consists of:
- Recreational
divisions: 9 players with a minimum of 3 females.
- Rec+
and Intermediate divisions: 10 players with a minimum of 3
females.
- The minimum amount
of players required in order to avoid a default is:
- Recreational
divisions: 6 players including at least 2 females.
- Rec+
and Intermediate divisions: 7 players including at least 2
females.
- A sub-list can be requested from the office. If you recruit a sub, it is
your responsibility to ensure they are ready to play (know the
rules, will play at the proper level and have submitted a waiver).
- A team may bring in subs that are not listed on the roster. They must fill
out a waiver prior to playing.
- In the spirit of sportsmanship, captains are expected to replace players
with a person of a similar skill level. Bringing in “ringers”
for regular season and particularly playoff games is discouraged.
- If you are playing in a league where there are other SSC teams playing
before you, your team may borrow players under this condition:
to increase your team to a minimum full line-up. The SSC considers
it to be an unfair advantage if a team borrows players to bolster
their line-up.
- Individual team rosters will be e-mailed out 48 hours prior to game one.
- Subs in Playoffs:
- Subs are expected to play at the same skill level of the player that they are replacing.
- The top 4 teams can only bring in subs that have played at least one game in the regular season.
- To help avoid defaults in the playoffs, teams, excluding the top 4 (teams ranking 1-4 in the standings after regular season games), are welcome to bring in subs who have not played at least one regular season game with the team.
AS OF 2009, THE SSC HAS BEEN PUT ON PROBATION FROM THE CITY RENTALS OFFICE DUE TO SEVERAL COMPLAINTS FROM VARIOUS SOURCES REGARDING INNAPROPRIATE BEHAVIOUR AT THE FIELDS. ANY PLAYERS RESPONSIBLE FOR FURTHER COMPLAINTS WILL BE SUBJECT TO FINES AND EJECTION FROM ALL SSC LEAGUES.
Both teams are
to set-up the field according to the field
set-up instructions.
- The SSC rents facilities from Parks and Recreation or private establishments.
As tenants, players must respect the standards and rules of each
facility.
- Consumption of alcohol is not allowed at the fields; players caught violating this by-law are subject to fines from the City and/or the SSC.
- Most fields do not have a port-a-potti or washroom. Players must not urinate
on public property.
- Any player who causes the SSC to receive a complaint regarding a field rented by the SSC will face a $100 fine and may be ejected from the league. For full details on the Facility Complaint Policy, please click here.
- Players are expected to clean up after themselves, please do not leave
any garbage behind.
- Any player who causes the SSC to receive a complaint regarding a facility
may be ejected from the league.
- Facilities are chosen based on quality and location. Some leagues utilize
many facilities; the SSC always tries to ensure a fair distribution
of locations throughout the city in each division.
- Some fields have a short outfield or obstacles and it is necessary for
the Captains to agree ahead of time (or after any completed inning)
to implement “ground rule doubles’” to replace home runs.
- The SSC asks all players to arrive 15 minutes prior to the game start time.
This 15 minutes should be used to change shoes, stretch, set up
fields, and any other pre-game preparations.
- Players are not permitted to wear metal cleats.
·
Players are responsible for property damage.
All team captains
are required to pick up their equipment at the equipment pick-up
dates prior to the start of the season.
- The first team to
arrive at the diamond is to set-up the field according to the
field set-up instructions click
here. The other team’s markers
will also be required to set-up the field. Four markers are used
for the Respect Line, with the two outside markers also marking
the foul lines past 1st and 3rd base. The same procedure is used
to mark the Home Run Line, with the outside markers also extending
the 1st and 3rd base lines into the outfield.
- Two lines need to
be drawn into the shale: one for the commitment line half-way
between home and 3rd base; and one for the home scoring line that
is drawn perpendicular to the 3rd base line and at the same point
as the front of the home plate.
- The SSC issues two
Wilson deMarini softballs
to each team with a .44 core (reduced flight). Please use these
balls in the game. Substitute balls are allowed but .44 or .47
are the only legal balls in the SSC league.
- Teams are required
to bring their own bats, please click
here for a list of Illegal bats. If you are reported using an illegal bat, you may face suspension from
the Club.
RECREATIONAL
- A representative
from each team will pick up: three bases, one first base safety
mat, one home plate safety mat, four white boundary markers and
two balls.
- Upon picking up the
equipment, a deposit of $40.00 is required via credit card. This
deposit will be fully refunded at the end of the season when the
equipment is returned.
- Metal cleats are
not allowed.
RECREATIONAL PLUS AND INTERMEDIATE
- A representative
from each team will pick up: three bases, one first base safety
mat, one home plate safety mat, one strike mat, four white boundary
markers and two balls.
- Upon picking up the
equipment, a deposit of $80.00 is required via credit card. This
deposit will be fully refunded at the end of the season when the
equipment is returned.
- Metal cleats are
not allowed.
EQUIPMENT RETURN
- At the end of the season, equipment return dates will be set by the SSC and will be e-mailed to each team.
- If teams do not return their equipment on the set dates, they may forfeit their refund, however, please contact the SSC in this case.
- Full refunds are issued for equipment that is returned in reusable condition. If there are any missing items, you will not be fully refunded.
- All equipment must be cleaned prior to returning it. If equipment is not cleaned a $15 fee will be taken from your deposit. Car washes work well for cleaning the equipment.
- If you are continuing in the Summer Leagues, keep your equipment and return it at the end of the summer season.
- Team captains are
responsible to report the score of their game and the spirit rating
of their opponent to the SSC by 5:00pm the following day.
- All scores must be
submitted using the online score report form click here. The username and password will be emailed to
each team captain when the schedules are posted.
- If a team captain
does not report their score by 5:00pm the following day, their
team will receive a 0 sportsmanship rating (unless their opponent
has given them a -1) and the score will be processed as their
opponent reported it.
- Mercy will be called when one team gains a lead of 20 runs.
The score will freeze and teams are encouraged to play the rest
of the game for fun.
For all SSC sports,
scores are to be reported by the Team Captain to the office by 5:00pm the day after the game. The SSC admin
staff will process scores and post the updated standings to the
website within 72 hours of the games. Each set of SSC standings
will display notes at the bottom outlining how the standings are
calculated.
HOW TEAMS ARE RANKED
Recreational
- 1st criteria: Total
Points are derived from 2 points for a win and 1 point for a tie.
Actual spirit points are then added to your points earned from
wins and ties to result in your Total Points.
- PLS (Points lost
due to spirit rating) can negatively affect your Total Points.
Each time a team receives a -1 from two opponents over the season,
they lose 1 point off their Total points.
- 2nd criteria: Differential
of runs scored vs. runs allowed (Mercy rule in effect in each
game).
Recreational Plus and Intermediate
- 1st criteria: Total
Points are derived from 2 points for a win and 1 for a tie.
- PLS (Points lost
due to spirit rating) can negatively affect your Total Points.
Each time a team receives a -1 from two opponents over the season,
they lose 1 point off their Total points.
- 2nd criteria: Actual
spirit points earned.
- 3rd criteria: Differential
of runs scored vs. runs allowed (Mercy rule in effect in each
game).
- All teams are guaranteed 2 playoff games. The top 4 teams will play for the league championship.
- League champs receive t-shirts and need to attend the Season Ending Party to pick them up.
- Sportsmanship during the playoffs is very important – a team that wins their playoff game but has sportsmanship issues may have their win overturned and may not be allowed to play their final game or participate in future seasons.
- For rules regarding subs in playoffs, please see Section 7: Rosters and Subs.
- There are no ties in playoffs.
- If the score is tied at the end of 7 innings, one or more extra innings will be played.
- Both teams get a chance to hit. If after 1 complete extra inning the game is still tied, the next extra inning(s) will be played using the “International Scoring Rule”.
- International Scoring Rule: Each team (when hitting) will start with the player who was the final out of the previous inning on 2nd base, then proceed as normal from there.
| 13. LEAGUE SPECIFIC RULES |
EXPECTATIONS OF PLAYERS
All players participating in SSC co-ed leagues are expected to play with respect and a "fun first" attitude. In Slo-Pitch, there is an emphasis on the players to know the rules and manage their own actions on the field. There are no Umpires at Slo-Pitch games.
- All players participating in SSC leagues are expected to play with respect for everyone at the field and with a “fun first” attitude. Slo-Pitch can be an intense sport however, the SSC Slo-Pitch leagues must be a fun, non-threatening environment.
- All players are expected to know the rules and manage their actions on the field.
- Players should promote fun and safety throughout the game by: following the rules and talking to their own teammates who are not following the rules.
- Promote sportsmanship throughout the game. Let the opposing Team Captain know if you are enjoying their team, congratulate your opponent on fun and fair play throughout the game.
- Players that are concerned about a player on the opposing team are required to talk to their Team Captain so he/she can address the issue with the opposing Team Captain at the appropriate time.
- Players are expected to act in a respectful manner if approached by an opposing Team Captain regarding their style of play and to make any requested changes.
- Teams are expected to cheer for their opponents at the end of a game.
- Players can provide constructive feedback to the SSC as needed, regarding field conditions, unsportsmanlike play, or helpful comments.
GAME PLAY EXPECTATIONS
- Before the game, the Captains will meet to introduce themselves, discuss field specific restrictions and rules or sportsmanship issues that need to be emphasized.
- Team Captains are to communicate their expectations to each other. At the end of the pre-game meeting Team Captains are required to communicate all information with their players.
- At halftime, the Team Captains meet with one another to discuss any issues that arose in the first half. It is the responsibility of each Captain to communicate these issues to their teammates before resuming play.
- At the end of the game, all players shake hands and Team Captains meet to discuss any issues with the game.
GAME FORMAT
Game Times
- Teams are expected
to arrive 15 minutes prior to their scheduled start time in order
to warm up and set up the field.
- Games
are 7 innings, unless darkness prohibits a full game. If darkness
may potentially end the game, the captains must confer on
an inning by inning basis as to when the last inning will
be called.
- If a
game is called because of darkness, the final score will be
as it stood at the completion on the last full inning played.
- Some
diamonds will have 6:30pm and 8:00pm games. The two captains in
the early game must ensure that the game gets started on time
and is finished by 8:00pm. A new inning may not be started
after 7:50pm.
Keeping Score
- A coin toss will
determine who the Home Team is and therefore which team gets the
last bat.
- Both captains will
bring a scoresheet
to every game.
- Teams must track
the batter results each inning for their own team as well as runs
scored by the opposing team.
- Please confirm the
score with the other captain at the end of each half inning. Confirm
the score with the other captain at the end of the game to ensure
that both teams report the same score.
- If there is a discrepancy
at the end of the game, figure it out at the field so that both
teams report the same score to the SSC.
- A team can score
and count a maximum of 7 runs in one inning with the exception
of the final inning where there are unlimited runs.
- If the team due to
bat in the bottom of the 7th inning is leading the game, the game
is over and the score will stand as is. There is no situation
where this rule does not apply.
- In the
bottom of the 7th inning, once the batting team has scored
the winning run the game is over. The final score will stand
as the winning team winning by 1 run.
- Playing extra innings
to break a tie is not encouraged, but the captains may decide
on this issue if time permits.
- Mercy will be called
when one team gains a lead of 20 runs. The score will freeze and
teams are encouraged to play the rest of the game for fun.
PITCHING
- The pitching mound
should be ~50 feet from the home plate (~17 paces). Captains decide
on the exact pitching mound location prior to starting the game.
- Recreational teams
pitch to their own players - each batter will receive a maximum
of 3 pitches regardless of if they are balls/strikes/fouls.
- In the
recreational league only, the pitcher does not field the ball.
If the pitcher on a hit inadvertently touches the ball, the
play is cancelled and re-pitched.
- To stop
a play, the infielder will throw the ball to the pitcher.
- Recreational Plus/Intermediate
teams pitch to the opposing team:
- Each
batter will receive up to 3 strikes and/or 4 balls.
- The pitch
must be between 6 and 12 feet or it will be deemed a ball.
- If the
ball arcs less than 6 feet or more than 12 feet and the batter
swings, the ball is in play and the pitch counts.
- A strike
occurs on: a foul ball, a swing and a miss, or if the batter
takes the pitch and it lands on the strike mat. On the third
strike, the batter is out.
- If the
ball hits any part of home plate it is deemed a 'ball'. On
the fourth ball, the batter walks to 1st.
- If a
male batter is walked with balls on each of the first 4 pitches,
and is followed by a female batter, the male batter will automatically
advance to 2nd base on the walk. The female batter up next
has the option to bat or automatically take first base. Other
runners already on base will advance only if the walked batter
forces them (forced play).
HITTING
There
are three components to the batting order rule that all players
must understand:
1.
Male/female placement in the batting rotation:
- A typical
batting rotation is M-M-F assuming there are twice as many guys
as girls
- In the
Rec divisions there can never be more than two male batters
in a row.
- In the
Rec Plus/Int divisions, 3 male batters may bat in a row in one
(and only one) part of the batting order.
Example: M-M-F-M-M-M-F-M-M-F
– this is a legal batting order.
M-F-M-M-M-F-M-M-M-F – this is NOT
a legal batting order.
- There is
no limit on the size of a batting order as long as the male
to female ratio stays intact.
2.
Male batters in the batting order:
- Rec Divisions:
If there are more than 6 males, they can all have a permanent
position in the batting order.
- Rec Plus/Int
Divisions: If there are more than 7, they can all have a permanent
position in the batting order.
- In the
event that there are more than 6 males (Rec) or 7 males (Rec
Plus/Int) and all of them want to have a regular turn batting,
the team is to record each of their names onto the score sheet
ensuring that the male to female requirements in section 1 above
are met. This is achieved by pencilling in the word ‘female’
for every third batter (with the one exception where 3 males
may bat in a row as outlined in section 1 above). In this scenario
the females remain in the same sequence and would hit as required
to maintain the proper male to female ratio.
- Example:
Mo, Zak, female, Bill, Jed, female, Bob, Mat, female,
Dan, Hal, female, Rob, Von, female
- In the
example above if you had only 3 females they would bat more
often than once per full rotation.
Example: Starting
in the first inning Ruth would bat 3rd, Mary would be 6th, Jen 9th,
Ruth 12th, Mary 15th, Jen 18th, etc. as the innings progress.
3.
Female batters in the batting order:
- 3 females
must appear in the batting order and be in the first 9 batters
(Rec division) or 10 batters (Rec Plus/Int)
- If only
2 female players are present at the game then every 3rd
female spot is an automatic out.
- If
there are more than three females all of them are to be placed
into permanent positions in the batting order
- There is no bunting
allowed in any SSC Slo-Pitch division.
- When any player is
hitting, the ball does not have to pass the pitcher to be live,
but the batter must have taken a full swing at the ball (i.e.
a bunting motion is not allowed).
- If the two teams agree that the batter did not make an attempt at a full swing, it would be considered a strike.
- Traditional Slo-pitch
hitting rules will apply to the Recreational Plus and Intermediate
divisions. This means that any batter who has two strikes and
then hits a foul ball is out.
- The infield fly rule
applies - if there are less than 2 outs and runners on 1st and
2nd or 1st, 2nd and 3rd, then on an infield fly the batter is
automatically declared out (the infielders do not have to make
an attempt to catch the ball). This prevents the fielder from
purposely dropping the fly ball in an attempt to force runners
out. An infield fly is defined as: the hit must be 8' or higher,
must have an up and then down arc (line drives are exempt), and
does not go past the infield. The entire shale is considered the
infield when determining if this rule applies. Note: in some other
leagues, the infielder must be able to catch the ball with ‘ordinary
effort’ for it to be deemed an infield fly. This is not the case
in SSC leagues because there are no official umpires to make this
determination.
- Out of Play: any
hits (infield or outfield) that fall outside of the ‘out of play’
lines are not catchable for an out. The corners of the backstop
are the most common reference point for designating the Out of
Play lines. These lines are in effect to the end of the outfield;
therefore, if a fly ball is outside of these lines it is not catchable
for an out.
- Clarification on
Foul Balls:
- If a ground ball starts out
foul but curves back into fair territory before it passes
1st or 3rd base then it is a fair ball, as long as it is not
touched by an infielder while in foul territory.
- If a line drive passes 1st
or 3rd base outside of the base line but then curves
back in and first touches the ground in fair territory in
the outfield, then it is a fair ball.
- If a ball is hit into fair
territory and then rolls outside the 1st or 3rd base line
once it has passed the bases then it is a fair ball.
- If the ball is hit and first
touches the home plate (NOT the strike mat) and then rolls
into fair territory it is considered a fair ball. If the ball
is hit and touches the home plate or the strike mat and then
rolls into foul territory it is considered a foul. If the
ball first touches the strike mat and then rolls fair, it
is a foul ball.
- If the ball is hit and touches
the batter’s body (e.g. foot) and then rolls into fair territory
it is a dead ball strike, if the player is still in the batter’s
box when it hits them. If they are outside the batter’s box
and running towards 1st base and it then hits their body while
the ball is in fair territory, then they are out.
- If a player catches a foul ball that is within bounds, the base runners are allowed to tag-up unless it is the batter’s third strike. In this case the batter is out and the runners may not advance.
- If a batter steps
across, or onto the home plate and/or strike mat to attempt to
hit a ball, it is an automatic out.
- Home Runs are limited
to 5 per game for each team. Before the game, the captains will
designate a ‘home run line’ using four white cones at the edge
of the outfield. A hit is considered a homerun when it travels
in the air, over the home run line. It is NOT considered a home
run if the defence commits errors and a player is able to score
or if a line drive or grounder passes between the fielders and
past the Home Run line. If a ball passes the home run line in
the air, it automatically becomes a dead ball and cannot be fielded
to make a play. If a ball first touches the ground and then rolls
over the line, it is a live ball. Any long hits (home runs) hit
after the 5 per game limit has been reached will be considered
doubles (player stops at second base).
- Deciding on the home
run line: mark the cones at 300 feet (100 paces) if there are
no obstructions.
- Note: some SSC diamonds are too short to mark
a home run line, and therefore
no cones are required in one or both outfields and any long
balls will be deemed ground rule doubles. Captains should
decide before the game starts if this will be in effect at
their field. A rule of thumb is any edge of field that is
240 feet (80 paces) or less from home plate must apply the
ground rule double rule.
BASE
RUNNING
- Lead-offs are not
allowed - the runner is called out if they leave the bag before
the bat makes contact with the ball.
- The orange safety
base is beside the white 1st base to protect both the runner and
the infielder. The safety base is to be placed 6 inches from 1st
base. There are two possible scenarios:
- A single base hit:
If the batter will not be running past first base, they must
step on the orange safety base. If the runner touches any
part of the white 1st base then they are out. If the 1st baseman
touches any part of the orange safety base as they catch the
throw, then the runner is safe.
- If the runner is
rounding 1st base on a hit where there will be no throw to
1st base, they are allowed to touch the white base instead
of the safety base. The 1st baseman must move out of the runner's
path as he/she rounds 1st base.
- When running from
3rd base towards home plate the runner is to keep outside of the
baseline and is considered safe if he/she passes the home base line (the
runner must have one foot on the ground past the line) before
the catcher has the ball while touching home plate. If a base
runner touches the home plate while attempting to score it is
an automatic out.
- To record an out
at home, the catcher cannot tag the runner, they must touch home
plate with possession of the ball before the runner touches down
with one foot past the home run line. The runner will be out if
they touch home plate rather than passing the home base line.
- A commitment line
will be drawn halfway between 3rd base and home plate. Once a
runner passes this line by touching the ground beyond the line
they must proceed to the home line (they cannot run back to 3rd).
The runner is out if the back-catcher catches the ball before
the runner touches home plate.
- Sliding into 2nd
or 3rd base is permitted. Sliding into home is never allowed.
Sliding into 1st base is only allowed if the runner
is returning to 1st base, not on their initial hit
and run to 1st base.
- Tagging up and running
on a caught outfield fly is permitted. The runner must stay on
the base until the ball contacts any part of the fielder’s body
or glove.
- If the third out
occurs on a fly-out the inning is over. The fielders do not have
to field the ball in to make any plays and any runs scored do
not count.
- With two outs, if
a runner scores before a non-forced third out is made, the run
will count.
- Pinch Running - Pinch runners are allowed for injured
players. A pinch runner can step in at anytime. If the batter
is not running at all, the pinch runner must start from behind
the plane of the plate.
DEFENCE
AND FIELDING
- A full Recreational
team in the field consists of 9 players: a catcher, 4 infielders,
3 outfielders and a rover.
- A full Recreational
Plus/Intermediate team consists of 10 players: a catcher, a pitcher,
4 infielders, 3 outfielders and a rover.
- Bases should be 65’
apart, unless limited by the size of the shale infield.
- On a throw to 1st
base, the 1st baseman must have at least one foot touching the
white base in order to register an out. If he/she has either foot
touching the safety base when the ball arrives then the runner
will be safe (to avoid collisions).
- The respect line
rule applies in all divisions. Infielders cannot pinch in, they
must stay along the base lines until the ball has been hit. Outfielders
must stay behind the respect line until the ball has been hit;
the respect line is 10 paces (30 feet) from the edge of the infield.
The rover must also abide by the outfield respect line.
- If an overthrow occurs
on a play and the ball rolls out of play:
- 'Out of play’ is
considered to be 10-12 feet beyond the base lines. A good
marker on most fields is the corners of the backstop and thus
the line that would extend parallel to the first and third
base lines.
- For SSC non-umpired
leagues, all runners can advance one base beyond their next
base on an overthrow. For example, if the runner is running
between 1st and 2nd, then he/she can advance to 3rd base.
- For further clarification,
even if the runner is standing on 2nd base when the shortstop
overthrows to 1st base, that runner will proceed to home.
- Captains may choose
to extend the out of play infield boundary lines for overthrows
all the way into the outfield. If these boundaries are set, the
hitter is not out if the fielder catches the ball beyond the out
of play line (the hit would be considered a strike). The purpose
of an outfield ‘out of play’ area is to ensure players’ safety
and is recommended.
- A foul ball exceeding
the height of the batter and caught by the catcher is an out (less
than this is simply a strike). Captains or umpires should quickly
decide if players are unsure. If an agreement cannot be made,
the ruling will be in favour of the batter.
- Interference/obstruction
must be avoided at all costs. There are two kinds of interference:
- Offensive interference
from the runner: a base runner is not allowed to collide with
a fielder, yell at them or screen them from being able to
make a clear throw or to field a hit (waving hands or blocking
them from seeing a play). If they do, and the play is not
contested by either team, then the runner is out. Regarding
the other runners not involved in the interference: if the
base runner that interfered with the fielder make physical
contact, and the fielder was attempting to make a play at
another base, then the base runner where the fielder was attempting
to make a play will also be out.
- Defensive obstruction
from the fielder: the fielder may not block the bag by putting
their foot or body in front of it or stand in the line of
the runner (unless they are making a play on a hit). If they
do this and it is uncontested then the runner will be safe
at that base. If the fielder on this play throws out a runner
at another base then that runner will be out. In a case where
the runner would have easily taken the next base if they were
not interfered with by a fielder, then they will be awarded
that base. E.g. the first baseman stands in the line of the
batter as they round first on play where there was clearly
no play to be made at 1st base.
- Interference is
difficult to call, even by sanctioned umpires. SSC players
are expected to avoid interference or body contact at all
costs, and if a possible interference foul does occur, the
two teams need to resolve it quickly and amicably. If the
sides are not in agreement then there is an option to replay
the play. All base runners
return the bases they were at prior to the hit and batter
will begin his/her count from where it was prior to that hit.
- If there are less
than 2 outs with a runner on first and an infielder throws to
1st base, there are three possible legal outcomes:
- The 1st baseman touches the base to force out the hitter.
If the runner is standing on 1st base when it is tagged,
then they may safely remain on 1st and cannot be tagged out
for a double play.
- The runner is tagged out because they left the base after
the hitter was forced out at 1st – this is a double play. There
is no forced play here – the runner must be tagged in order
to be out.
- The 1st baseman tags the runner first (they have left the
base) and then touches the base to force out the hitter this
is a double play.
UMPIRING
- All SSC games are
self-officiated. Teams playing in the game supply the umps.
- Batting team must
supply 1st and 3rd base umpires. These umpires must know the rules
and be willing to make the tough calls at all bases. In the Recreational
Plus and Intermediate divisions, the hitting team must also provide
a home plate umpire to call balls, strikes and foul balls and
any plays at home.
- If an umpire makes
a wrong call because they didn't see the play or know the rules,
the two captains should quickly agree on the call. Remember this
league is for fun, players make mistakes and so will umpires.
If you are a player who cannot remain calm or just walk away
from a bad call without argument or getting upset - you are playing
in the wrong league!
SLO-PITCH
ETIQUETTE
The SSC Sportsmanship policy is outlined in section 2 above. There are specific
Slo-Pitch etiquette guidelines that must be honoured by all players:
- Players sitting on
the bench/sideline must not chatter at the fielders/base runners
about missed calls, leading off, or other possible rule violations.
This behaviour always leads to frustration and escalated tension.
If your opponent seems unaware of a rule, please discuss calmly
amongst the captains between innings.
- It is unsportsmanlike
for the majority of players on a team to not know the rules. While
a team may be ‘just out to have fun’, they can ruin the experience
for everyone if they are constantly violating rules.
- While Captains are
encouraged to know and bring the rulebook to the games, it is
unsportsmanlike to constantly refer to the rulebook and continually
remind your opponent about minor discrepancies.
- Public displays of
anger such as bat throwing or kicking equipment has no place in
a SSC league. Players doing this are to be removed from the game.
- Directing foul language
at an opponent is cause for automatic removal from the game. Captains
MUST honour this rule and are obligated to sit or remove from
the field any of their players/spectators who are not displaying
proper etiquette.
- Drinking alcohol
at the field is a fineable offence and is not condoned by the
SSC.
- Players must not
leave any types of cans or garbage on the field after the game
– please leave the field as clean as it was when you arrived.
- Community residents
are particularly aware of Slo-Pitch players urinating in public.
Any complaints to the City will result in the SSC losing the rights
to use that field and the offending player or team will be immediately
removed from the league.
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