Untitled Document
Player Info Waiver Schedules Rules Standings Scores Sportsmanship League Champs  
 
 



Slo-Pitch Rules
- Updated April 20, 2007
Click here for printable version (Adobe Reader required)

GENERAL RULES (All Divisions/Levels)

WEATHER

Please click here to check out the SSC weather policy:

http://www.calgarysportsclub.com/leagues/weather-policy.shtml.

In very extreme circumstances the SSC will cancel (and reschedule) games. If this happens, the games will be cancelled prior to 5 PM on game day.   The cancellation notice will be posted on the website and emailed to all leagues that are affected.  If we have not cancelled the games, then that means we have received no indication from the City, the facility, or our field staff that our fields are unplayable. If the SSC has not cancelled the games then the ‘Rain or Shine’ Policy is in effect.

* Note:  the SSC is not open on weekends so all Sunday games are subject to the rain or shine policy!

Rain or Shine Policy:  Teams must report to their field regardless of weather conditions, or be subject to default rules.  

If it is 'raining' at game time, the SSC requires teams to wait it out for at least 20 minutes before deciding to call the game.  If poor weather or slippery field conditions are still a factor after 20 minutes, you must discuss rescheduling options with your opponent prior to leaving the field.  The SSC will help with rescheduling but you must provide 1 or 2 potential dates that both teams can play on.

o        Dates must be on a day other than your regular league night

o        Dates must be 1 week prior to the start of playoffs

* Note:  We may not always be able to reschedule the games (due to field availability and amount of notice time) – so you are canceling at your own risk.

Slo-Pitch Specific Weather Rules:  Once 5 innings are completed, the game is eligible for a win or a loss in the standings.  If after 5 innings of play, the rain becomes heavy, the two captains can meet and decide to: 

-          Call the game and the score will stand as is (from final complete inning)

-          Play out the inning to completion and then call the game

-          Wait out the rain for up to 20 min. and then the team that is losing can choose to have both teams play out the inning to complete the game

-          Note: If 5(+) innings have been completed, the team leading after the last full inning records a victory or a tie is awarded

-          If less than 5 innings have been completed, the game must be rescheduled and replayed at a later date

PLEASE NOTE:  IT CAN BE VERY DIFFICULT TO RESCHEDULE GAMES!  DON'T CALL GAMES WITHOUT GOOD REASON. 
BE PREPARED TO PLAY IN THROUGH SOME POOR WEATHER!

SPORTSMANSHIP

The SSC strongly encourages a “fun first, winning second” attitude. Click the link to view the SSC Sportsmanship Policy:

http://www.calgarysportsclub.com/leagues/sportsmanship.shtml

GAME FORMAT

·          THE FIELDS

·          The SSC rents fields from the City of Calgary, Parks and REC and some private facilities.  Rental time/game times will usually start at 6:30 with a few exceptions.   

SETTING UP THE FIELD
·         The first team to the field should start to set up the field as listed below. The second team to arrive will need to contribute cones when they arrive.
·         Bases – Each team is supplied with 3 white bases, a set of 4 cones, a safety plate for first and a home plate. Rec Plus and higher divisions will also receive a strike mat. Bases should be placed 20 paces (60ft) apart and the pitcher should be 15 paces (45ft) back from home plate. As the fields sizes will vary, the captains should use their judgement as to final placement of bases. The home plate and strike mat (if supplied) are used to mark home, with the strike mat being placed directly behind home plate.
·         Safety Plate - The safety plate at first should be placed to the right of 1st base, off of the base line so runners will not interfere with a throw to first. 
·         Marking home for runners – As runners do not touch home plate on the run home, either a line should be drawn from home plate towards the backstop that will signify the runner safe at home, or the oppositions home plate can be placed 3-4 ft off the base line that the runner can use to touch up with.
·         Respect Line - Captains should use 2-4 markers in the field to mark the respect lines, these should be placed at least 30 paces beyond the infield lines.
·         Commitment Line - A commitment line will be drawn 1/2 way between 3rd base and home plate and marked with a white cone. 
·         Foul Lines – Captains will have to mark the outfield foul lines with 2 white cones on each side. To scout foul lines, stand on home, line up with 1st or 3rd and place the cones in a straight line into the outfield accordingly.

Please take the following into consideration at the diamonds:

·          Drinking In Public:  Drinking alcohol in a public place is illegal.  If you choose to bring alcohol you are taking a risk of being fined.  If you must bring alcohol we strongly recommend that you bring cans not bottles, be discreet and take all empties when you leave. (If you are using a private field with an onsite bar, you may NOT bring in your own alcohol.)

·          Urinating In Public:  Our fields are not equipped with portable toilets.  It is against the law to urinate on public property. 

·          Respect: Homeowners, the police, by-law officers and anyone else who questions your behavior.  If someone approaches you with a complaint, be polite and attempt to help with the concern in anyway you can.  Any teams or players that are rude to local residents or facility workers, who then lodge a formal complaint about the SSC, will be removed from the league.

·          Property Damage:  Players are responsible for property damage. Please play with care, and report any problems to the SSC immediately.

·          GAME TIMES

·          Please arrive at the time suggested on your schedule, usually 15 minutes prior to the scheduled game time.  This will allow
some warm-up time so the games can start on time.

·          Games are 7 innings, unless darkness prohibits a full game.  If darkness may potentially end the game, the captains must confer on an inning by inning basis as to when the last inning will be called.

·          IF A GAME IS CALLED BECAUSE OF DARKNESS, THE FINAL SCORE WILL BE AS IT STOOD AT THE COMPLETION ON THE LAST FULL INNING PLAYED.
Act on the side of caution regarding darkness, if you do not think you can finish a FULL inning, do not start it.

·          Some diamonds will host a 6:30pm and an 8:00pm game. The two captains in the early game must ensure that the game gets started on time and is finished by 8:00pm.

·          All teams qualify for playoffs; however, only the top 4 teams in each league qualify to win the league.

·          All teams will get 2 playoff games. 

·          PLAYOFFS: If the score is still tied at the end of 7 innings, then there will be an extra inning played.  Both teams get a chance to hit.  If after 1 complete extra inning the game is still tied, the next extra inning will be played using the “International Scoring Rule”.

International Scoring Rule:  When hitting, each team will start with the player who was the final out of the previous inning on
2nd base, then proceed as normal from there.

·          WAIVER

·          All players must sign a waiver before playing in our leagues.  This is to be filled out online. All subs must also sign waivers.  CLICK HERE to sign the waiver.

·          Refunds are generally not issued for players who sustain an injury and are unable to continue play in the league

ROSTERS

·          A full Recreational division team is 9 players. Rec plus and Experienced division teams have a pitcher, so they will field 10 players.

·          A minimum of 3 females must be on the field at all times.

·          If a team is short players, it could field the following combinations without default:

·          Rec Plus and Experienced divisions: 8 players (one less infielder and outfielder)
Note: if only 2 females are present, 3 females must still appear on the batting order with the '3rd' female batting being an automatic out

o         Note: at its sole discretion, the other team may agree to provide a catcher, thus allowing an 8 player team to have 4 infielders.  Whether the catcher is an active player (fielding all balls as a member of the team or just returning pitches) must be decided amongst the captains prior to the start of the game.

·          Recreational division: 7 players (one less outfielder and one less infielder)

o         Note: batting order rule for females still applies as above.

o         Note: at its sole discretion, the other team may agree to provide a catcher, thus allowing a 7 player recreational team to have
4 infielders.   Whether the catcher is an
active player (fielding all balls as a member of the team or just returning pitches) must be decided amongst the captains prior to the start of the game.

DEFAULTS

·          At game time any teams not meeting the minimum player requirements will default the game.

·          Minimum player requirements (to avoid a default) for all SSC leagues:

o         7 players on a recreational team or 8 players on a Rec plus/Experienced team are ready to start. At least two of the players must be female.

·          Default scores are recorded as 0-20 and -1 for sportsmanship.

·          The $50 default fee will be processed each night a team defaults. Teams must provide the fee before being allowed to play their next games.  If you cannot pay before your next game, contact the club to make arrangements.  Do not default your next game unless the club has directed you not to show up.  If a team defaults on a second night, their status in the league will be under review.  The team defaulted against will receive a SSC Gift Certificate in the amount of $25 that can be used towards league or tournament fees in the future, the remaining $25 will be given to a not for profit organization.

SUBS

The SSC feels that defaults should be prevented whenever possible. Teams pay to PLAY.

·          A team may bring in subs that are not listed on the roster. Subs at any time must not have, or currently play at a higher skill level than the player(s) they are replacing.

·          If you are playing in a league where games may be played before yours, you may only borrow players from the previous games to prevent your team from defaulting. You can not add players from a previous game if it increases the number of players
on the roster beyond a minimum full roster.

·          Teams may bring in subs for playoff games but these players must have played during the regular season with the team.
There is one exception to this rule:
Your team is going to default due a lack of players. In this case, new players will be allowed to play but teams may only field a minimum full roster (see above).

o         Note: it is each team’s responsibility to NOT bring in ‘ringers’ – respect your opponent and the league by making it a fair game!

·          A sub-list can be requested from the office. If you recruit a sub, it is your responsibility to ensure they are ready to play
(know the rules and have submitted a waiver).

REPORTING RESULTS

·          Each captain is required to report the scores and sportsmanship rating to the SSC online at http://www.calgarysportsclub.com/slo-pitch/scores.shtml by 3:00 PM the day following the game.

·          MERCY RULE:  If a team gains a lead of 20 runs in a game the score will freeze (for reporting) and the two teams may continue to play for fun with no tracking of runs. 

·          If your opponent defaults please record a score of 20-0. 

SPORT AND SOCIAL CLUB LEAGUE RULES

*Please make sure you bring the SSC provided bases and markers to each game.

GENERAL RULES

·          Keeping Score

o         Both captains will bring a score sheet to every game.  A coin toss determines who takes the field first.

o         Teams must track the batter results each inning for their own team and runs scored by the other team. Please confirm with the other captain at the end of each half inning what the score is.  Confirm the score with the other captain at the end of the game.  If there is a discrepancy at the end of the game, please resolve it at the field. 

o         A team can score a maximum of 7 runs per inning except for the final inning where there is no maximum.

o         If the team due to bat in the bottom of the 7th inning is leading the game, the game is over and the score will stand as is.
There is no situation where this rule does not apply.

o           In the bottom of the 7th inning, once the batting team has scored the winning run the game is over. This means that once the winning run crosses the plate the game is over.  Any more runs that come across DO NOT count and the fielders do not have to
'get the ball in'.  The final score would stand as the winning team winning by 1 run.

o         Playing extra innings to break a tie is not encouraged, but the captains may decide on this issue if time permits.

o         Both captains are required to turn in their Scores and Sportsmanship Ratings to the SSC by 3:00pm the next day. Failure to report scores and sportsmanship results in:

o         The non-reporting team getting a '0' for spirit and the other team a '+1'.

o         The score reported by the team stands regardless if a discrepancy is noted later by the non-reporting team.

o         Scores are to be submitted on-line:   http://www.calgarysportsclub.com/slo-pitch/scores.shtml.        
 If you have any questions regarding scores, please call the office before submitting them.

·          Standings will be updated within 48 hours and posted weekly to the website.

·          Standings are first determined by games won.  Ties in the standings are first broken by sportsmanship ratings (your cumulative rating as the season progresses) and then by run differential.

·          Pitching

o         Recreational teams pitch to their own players - each batter will receive a maximum of 3 pitches.

o         Rec Plus/Experienced teams pitch to the opposing team.

o         The pitch must be between 6 feet (generally, if it’s over the batter's head it is high enough) to 12 feet or it will be deemed a ball. If the ball arcs less than 6 feet or is over 12 feet, and the batter swings, the pitch counts. A 'strike' occurs on a foul ball, a swing and a miss, or if the batter takes the pitch and it lands fully on the strike matt - if the ball hits any part of home plate it is deemed a 'ball'. In this format each batter will receive up to 3 strikes or 4 balls. On the fourth ball, the batter walks to 1st. On the third strike, the batter is out.

o         If a male batter is walked on 4 straight balls, and is followed by a female batter, the male batter will automatically advance to 2nd base on the walk.  The female batter up next has the option to bat or automatically take first base. Other runners already on base will advance only if the walked batter forces them.

o         Captains set out the pitching mound location prior to starting the game.

o         In the Recreational league, the pitcher does not field the ball. If the pitcher on a hit inadvertently touches the ball, the play is cancelled and re-pitched.

o         To stop a play, the infielder will throw the ball to the pitcher. In the recreational league, the pitcher should not field a ball thrown from the outfield.

·          Hitting 

o         BATTING ORDER:  3 Male batters may bat in a row in 1 part of the batting order in ALL DIVISIONS.

o           Example:         M-M-F-M-M-M-F-M-M-F – this is a legal batting order for Rec plus/Exp.
                       
M-F-M-M-M-F-M-M-M-F – this in NOT a legal batting order for Rec Plus/Exp

REC Division:  3 females must appear on the batting order and be in the first 9 batters.  If only 2 female players are present at the game then every 3rd female spot is an automatic out and only 6 male batters may appear in the order.  There is no limit on the size of a batting order as long as the male to female ratio stays intact and there are enough female players physically present to increase the size of the batting order.

REC Plus / Experienced:  3 females must appear on the batting order and must be in the first 10 batters.  If only 2 female players are present at the game then every 3rd female spot is an automatic out and only 7 male batters may appear in the order.  There is no limit on the size of a batting order as long as the male to female ratio stays intact and there are enough female players physically present to increase the size of the batting order.

o         NOTE:  For teams that have more male players than can fit on the batting line up they are can rotate in the lineup with another player (offensively and defensively). 

o           Example:  Steve and John can rotate in an out of the game continually for each other.  Steve plays 1st inning, John 2nd inning etc….. These players will always bat in the same place in the batting order (only 1 of them bats each time through the rotation).   
M-M-F-John/Steve-M-M-F-M-M-F, either John or Steve can hit or play defense each inning.

o         There is no bunting allowed in any division

o         Traditional Slo-pitch hitting rules will apply to the Rec Plus and Experienced divisions.  This means that any batter who has two strikes and then hits a foul ball is out.  (Note: Rec division Slo-pitch is 3 pitches only – no balls or strikes).

o         When any player is hitting, the ball does not have to pass the pitcher to be ‘live’, but the batter must have taken a full swing at the ball.

o         The infield fly rule applies - if there are less that 2 outs, with runners at 1st and 2nd, then on an infield fly (the hit must be 8' or higher and does not go past the infield), the batter is automatically declared out, thus preventing the fielders from purposely dropping the fly ball in an attempt to force out runners.

o         If there are potential obstructions in the outfield or the outfield is unusually short: the captains should agree before the game, on ground rule doubles and automatic home runs.

o         A foul ball is a ball that is hit so that it does not stay between the lines (the foul lines) that define the width of the playing field.  If the ball hits the 1st or 3rd base, it is considered “fair” and playable. 

o         If a batter steps across or on the home plate and/or strike mat to attempt to hit a ball, it is an automatic out.

o         Homeruns are limited to 5 per game for each team.  A hit is considered a homerun if a player hits the ball over or past the opponent’s defense and can score with ease.  It is NOT considered a homerun if the defense commits errors and a player is able to score.  Any long hits (homeruns) hit after the 5 per game limit has been reached will be considered doubles (player stops at second base).

o           Definitions of over or past the opponents defense:

·          Over:  If the ball is hit in the air past the outfielders and the batter can score easily, it is a homerun.

·          Past:  If the ball is hit on the ground or in a gap and gets past the outfielders and the batter can score easily, it is a homerun.

·          Base Running

o         No lead-offs - the runner is called out if they leave the bag before the bat makes contact with the ball.  
Example.  If the batter misses the ball, and the runner has left the bag, the runner is out.

o         When running to first base, the runner must not touch the white base or they are out. The runner must tag the orange safety base.  If the 1st baseman touches the orange safety base, the runner is safe.  If the runner is rounding 1st base on a hit where there will be no throw to 1st base, they are allowed to touch 1st base instead of the safety base. The 1st baseman must move out of the runner's path as he/she rounds 1st base.

o         When running from 3rd base towards home plate the runner is to keep outside the baseline and is considered safe if (s)he passes the home base line before the catcher has the ball while touching home plate.  If a base runner touches the home plate while attempting to score it is an automatic out.  To record an out, the catcher must touch home plate (no tagging), with possession of the ball, before the runner passes the line. 

o         A commitment line will be drawn 1/2 way between 3rd base and home plate and marked with a red cone.  Once a runner passes this line they must proceed to home plate (there are no exceptions to this rule).  Therefore, they are out if the catcher with the ball, touches home plate before the runner crosses the home line.

o         Sliding into 2nd or 3rd base is permitted.

o         Tagging up and running on a caught outfield fly is permitted.

o         3rd Out Fly Out- If the third out occurs on a fly-out the inning is over once the ball is caught.  No runs can be scored. 

o         Pinch Running - Pinch runners are allowed for injured players.  A pinch runner can step in at anytime.  If the batter is not running at all, the pinch runner must start from behind the plane of the plate.

·          Defense and fielding

o         The 'respect line' rule applies: infielders cannot pinch in -- they must stay along the base lines; outfielders must stay at least 30 paces beyond the infield lines.  The opposing captain only, should point it out in a respectful manner out when fielders are not adhering to this rule.  Captains should use 2-4 wos markers in the field to mark the respect lines. The rover does not have to observe the outfield respect line.

o         If on a play an overthrow occurs and the ball rolls out of play:

o         The runner advances 1 base beyond where they were heading. 
Example.  If the runner is between 1st and 2nd, they can advance to 3rd.   

o         'Out of play' is considered to be 10 feet beyond the base lines (a good marker on most fields is the corners of the backstop and thus the line that would extend parallel to the first and third base lines).
***Note: A ball that is caught 'out of play' is considered foul ball only and not considered a 'caught' ball (i.e. an 'out')

o         To start the games, captains should line the outfield foul lines with 2 coloured pylons on each side to help identify when an automatic base advance applies.

o         A foul ball exceeding 8' and caught by the catcher is an out (less than 8' is simply a strike). Captains or umpires should quickly decide when players are unsure. If not resolved, the ruling will be in favour of the batter.

o         Interference:  We have no formal ruling on interference plays as these are difficult plays to call at the best of times.  Interference occurs when a base runner and a fielder actively fielding a ball collide.  To avoid conflict our ruling is there is no call... JUST REPLAY IT.  All base runners return their bases prior to the hit and batter will resume his count prior to that hit.

·          Umpiring

o         All SSC games are self-officiated.  Teams playing in the game supply the 'umps'.

o         Batting team must supply 1st and 3rd base umps. -- These umps must know the rules and be willing to make the tough calls at all bases. In the rec plus/experienced divisions, the hitting team must also provide a home plate umpire to call balls, strikes and foul balls and any plays at home.

o         If an umpire makes a clearly 'wrong' call because they didn't see the play or know the rules, the two captains will quickly agree on the call (please, no other players are to get involved!).  REMEMBER THIS LEAGUE IS FOR FUN, PLAYERS MAKE MISTAKES AND SO WILL THE UMPS.   A 'BAD' CALL IS ONLY GOING TO BE UPSETTING, IF YOU LET IT UPSET YOU.   If you are player who cannot remain calm or just walk away from a 'bad' call without argument or upset - you are playing in the wrong league!

·          Equipment Returns

o         All equipment must be returned at the end of the season.  From the date of your final game, you have 10 days to return the equipment and have your deposit returned.  Any equipment not returned to the SSC may automatically lose their deposit after that date.  Once the season is completed or close to completion we will schedule an equipment drop-off night at the SSC office - captains will be notified of time and date by email. 

o         From Spring to Summer:  If you are continuing in the Summer Leagues, you keep your equipment and return it at the end of the summer season.

 


Basketball | Badminton | Dodgeball | Floor Hockey | Indoor Soccer | Indoor Volleyball | Kickball
Beach Volleyball | Flag Football | Fitness Classes | Grass Volleyball | Outdoor Soccer | Slo-Pitch | Ultimate Frisbee


Mailing Address and Office Location: Suite 202, 4702 1st Street SW, Calgary, AB, T2G 0A2
tel: (403) 244-PLAY (7529) fax: 244-3242 e-mail: info@calgarysportsclub.com
  Copyright 2002 - Calgary Sport and Social Club
Site Created By 54blue